Trust Challenge Webinars: Responding to the Aspen Institute Task Force Report

July 3, 2014

Reading through the Aspen Institute Task Force report, Learner at the Center of a Networked World, I came across a fascinating open-source software project called Open Mustard Seed. Designed by ID3, a research and education nonprofit, Open Mustard Seed is part of the organization’s mission to “develop a new social ecosystem of trusted, self-healing digital institutions.” What does this mean? It means that even though we have entered an era in which, ” the coordination costs for collaboration are nearing zero and unforeseen opportunities for collective action at enormous scales are now tenable,” the same technologies “come freighted with worrisome surveillance and data-mining powers.” I interpet “trusted, self-healing digital institutions” to mean open data platforms that allow communities to “mash up” their own customized, private data services and policies tailored exactly to their

Digital Media & Learning Competition responds to Aspen report: $1.2 Million Trust Challenge: Building Trust in Connected Learning Environments

June 17, 2014

What could be more important than trust? Trust is at the heart of every meaningful learning experience, whether it’s between educator and student, mentor and learner, peers and their learning networks, or between learners and the technical platforms with which they interact. As learners become more immersed in digital learning experiences, trust has become an increasingly critical aspect of connected learning environments. The press release announcing the Trust Challenge, the fifth Digital Media and Learning Competition, details how the MacArthur Foundation and HASTAC are responding to the Aspen Institute Task Force’s report about Learners and the Internet, and to the specific challenges facing trust in connected learning environments.  The $1.2 Million Learning Challenge: Building Trust Online  Fifth Digital Media & Learning Competition responds to Aspen report citing the

Museums, libraries win grants to enhance learning online

July 10, 2013

$150,000 in Grants Part of Larger Effort to Build a Learning Approach for Our Times Washington, D.C., July 10, 2013 – Sixteen museums, libraries and nonprofit institutions have been awarded a total of $150,000 to engage young people in the development of apps, badges, curricula and other tools that will make the online experience more  civil, safe and empowering. The Project:Connect Summer Youth Programming Competition is supported by the John D. and Catherine T. MacArthur Foundation, administered by Humanities, Arts, Science, and Technology Alliance and Collaboratory (HASTAC), and was carried out in collaboration with Mozilla. The Competition this year is also part of the Project:Connect initiative that includes collaboration with Facebook and the Family Online Safety Institute (FOSI). Competing for grants of up to $10,000 each to support

Public voting and commenting is now open!

June 13, 2013

We’re thrilled to have received 266 applications to the Project:Connect Summer Youth Programming Competition and equally excited about the diversity represented within those applications–both in geographic representation (41 states and the District of Columbia), as well as in the range of content, and intended audiences these prospective programs might serve. Public voting and commenting is now open and will run through June 15th at 5pm PST, so take a few minutes to check out the applications and vote to let us know which project(s) you think should be funded. To see where the applicants came from, consult the infographic below. Stay tuned to learn which projects will be awarded up to $10,000 for their summer youth program — or follow @dmlcomp or @HASTAC on Twitter. Please note that voters

Hacking for a Better Web Winners Announced

May 10, 2013

After a long, fun day of hacking in New York City yesterday the Project:Connect – Hacking for a Better Web winners were announced: Social Good 1st place: Helpster by CB Media 2nd place: by Team Hummos 3rd place: Cyberstoop by The Truth   Enable Literacy 1st place: Congregate by Arganot 2nd place: by Backpackers   Control of Information 1st place: That Could be your Sister 2nd place: Digital Milestones by Keystone Hacktivist   Congratulations to all the participants!

Project:Connect – Summer Youth Programming Competition

May 9, 2013

  Deadline: Online applications are due June 10, 2013, at 5pm PST. How to apply. Timeline: Project:Connect-Youth Summer Programs will be held July-September, 2013. Full timeline. Awards: Up to $10,000 per institution (winners to be announced in early July) Who is eligible to apply: U.S.-based non-profit learning development and civic engagement institutions and organizations (including learning development organizations such as museums, libraries, after school and summer programs). Additional eligibility requirements. What: The Project:Connect-Summer Youth Programming Competition supports single or multi-day participatory and hands-on learning experiences (labs, hackathons, pop-up events) to be held at U.S.-based organizations from July-September, 2013. Workshops or hackathons will support youth working with peers, mentors, and educators on learning and creating experiences toward a better web for all. Based on the principles of Connected Learning—learning

Facebook, HASTAC/MacArthur Foundation, Mozilla, and the Family Online Safety Institute Launch Project:Connect

May 1, 2013

MENLO PARK, Calif. — Facebook, The John D. and Catherine T. MacArthur Foundation, Mozilla, and the Family Online Safety Institute (FOSI) today announced a series of activities to advance healthy online experiences so young people can more easily make smart and responsible choices on the Internet. 

Under the banner Project:Connect, the four partners will launch an all-day “hackathon” in New York City on Thursday, May 9. The event will bring together programmers, designers, and educators to develop prototypes for social tools, including apps, badges, and curriculum in pursuit of a better Web. “Supporting healthy online communities is a top priority for MacArthur,” said Connie Yowell, Director of Education at the MacArthur Foundation. “Research shows us that the Internet has become a place where young people are learning and growing. The online world

Young People’s views on Open Badges

March 15, 2013

Open Badges sound like a great idea on paper but what do young people think? Would they be interested and motivated to earn badges? Where would they want to share them once they had them? What would they want badges for, and why? S2R Medals spoke to young people across the UK that have been working with us on our Open Badge projects to see what they had to say. DigitalMe is leading Open Badge innovation in the UK, working with a number of organisations to design and implement badge systems supported by the Makewaves platform. Find out more about DigitalMe and Open Badges Sports Reporting Badges now live! Start earning S2R Medals today at Interested in designing your own badges? Contact Watch on YouTube:

Researchers Introduce New Model of Learning

March 1, 2012

Connected Learning: Designed to ‘mine the new social, digital domain’ SAN FRANCISCO, Calif. — Citing an ever-widening gap between in-school and out-of-school learning experiences, a team of researchers today introduced a model of learning — ‘connected learning’ — that taps into the rich new world of information, knowledge, and online collaboration available to youth and learners. The connected learning model, which is anchored in a large body of research on how youth are using social media, the internet and digital media to learn and develop expertise, also seeks to respond to deepening fears of a class-based “equity” gap in education that, without intervention, is likely to be accelerated by disproportionate access to technology and new forms of knowledge sharing. “We are seeing a growing gap between in-school and

The Future of Learning in a Connected World: Digital Media & Learning Conference in San Francisco Draws Hundreds of Researchers, Technologists, Educators

February 1, 2012

How must learning and education adapt to digital society? That’s the question hundreds of technologists, futurists, researchers, and educators will take on in the “Beyond Educational Technology: Learning Innovations in a Connected World” conference, Mar. 1-3, in San Francisco. With provocative talks, inspiring case studies, and panel conversations featuring global thought leaders, scholars, and leading practitioners, the conference will address rapidly-escalating concerns about the urgent need to reimagine education, learning, and school for the present generation and beyond. At the heart of the conference lies a challenge that is drawing the attention of activists, policymakers and social innovators everywhere: At this historical moment, people, cultures, and knowledge are coming together in unprecedented ways via the internet, digital technology, and social media — how should learners and learning institutions